Reason: tried: '/usr/lib/swift/amework/Versions/A/ContentDelivery' (no such file), '/Library/Frameworks//Versions/15.12.0.2/lib/mlaunch/mlaunch.app/Contents/MacOS/./Frameworks/amework/Versions/A/ContentDelivery' (no such file), '/Applications/Xcode.app/Contents/SharedFrameworks/amework/Versions/A/Frameworks/amework/Versions/A/ContentDelivery' (no such file), '/usr/lib/swift/amework/Versions/A/ContentDelivery' (no such file), '/Library/Frameworks//Versions/15.12.0.2/lib/mlaunch/mlaunch.app/Contents/MacOS/./Frameworks/amework/Versions/A/ContentDelivery' (no such file), '/Applications/Xcode.app/Contents/SharedFrameworks/amework/Versions/A/Frameworks/amework/Versions/A/ContentDelivery' (no such file), '/System/Library/Frameworks/amework/Versions/A/ContentDelivery' (no such file)Īpplication could not be uploaded to the device. When trying to Deploy a release build I get: /Library/Frameworks//Versions/Current/bin/mlaunch -sdkroot "/Applications/Xcode.app/Contents/Developer" -installdev "./Xamarin.iOS/bin/iPhone/Release/" -device ios "-devname=iPhone 13 Pro" -install-progressĮrror HE0004: Could not load the framework 'DVTITunesSoftwareServiceFoundation' (path: /Applications/Xcode.app/Contents/SharedFrameworks/amework/DVTITunesSoftwareServiceFoundation):ĭlopen(/Applications/Xcode.app/Contents/SharedFrameworks/amework/DVTITunesSoftwareServiceFoundation, 0x0001): Library not loaded: from: '/Applications/Xcode.app/Contents/SharedFrameworks/amework/Versions/A/DVTITunesSoftwareServiceFoundation' Please file a bug report at ĭone building target "_CompileToNative" in project "" - FAILED. MTOUCH : error MT4109: Failed to compile the generated registrar code. Xamarin/Xamarin.iOS/obj/iPhone/Debug/device-builds/iphone14.2-16.0/mtouch-cache/registrar.h:112:9: fatal error: 'CHIP/CHIP.h' file not found In file included from /Xamarin/Xamarin.iOS/obj/iPhone/Debug/device-builds/iphone14.2-16.0/mtouch-cache/registrar.m:3: Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/clang -Wno-receiver-forward-class -Wno-objc-missing-super-calls -Wno-unguarded-availability-new -stdlib=libc++ -gdwarf-2 -std=c++14 -I/Library/Frameworks//Versions/15.12.0.2/SDKs//include -isysroot /Applications/Xcode.app/Contents/Developer/Platforms/atform/Developer/SDKs/iPhoneOS16.0.sdk -Qunused-arguments -miphoneos-version-min=9.0 -arch arm64 -c -o /Xamarin/Xamarin.iOS/obj/iPhone/Debug/device-builds/iphone14.2-16.0/mtouch-cache/arm64/registrar.o -x objective-c++ -D DEBUG /Xamarin/Xamarin.iOS/obj/iPhone/Debug/device-builds/iphone14.2-16.0/mtouch-cache/registrar.m Library/Frameworks//Versions/Current/bin/mtouch 15.12.0.2 (d17-3: 87f98a75e) using framework: /Applications/Xcode.app/Contents/Developer/Platforms/atform/Developer/SDKs/iPhoneOS16.0.sdk Skipping target "_WriteAppManifest" because all output files are up-to-date with respect to the input files. Skipping target "_CopyResourcesToBundle" because all output files are up-to-date with respect to the input files. Skipping target "_CopyAppConfigFile" because all output files are up-to-date with respect to the input files. I've already tried multiple times to clean the project and delete bin and obj folders: Target _CopyAppConfigFile: When trying to Debug I get following error. Maybe someone of you already had the same issues and knows about a work around? Project, especially and for making XcodeInstall C extension free.It's not possible to deploy any Xamarin iOS app on a physical device. Additionally, many thanks to everyone who has contributed to this This downloading script which has been used for some inspiration, also thisįor doing the installation. Thanks to the original (and best) author. But it still won't work if your Xcodes are not located under /Applications folder. To workaround the Spotlight limitation, XcodeInstall searches /Applications folder to locate Xcodes when Spotlight is disabled on the machine, or when Spotlight query for Xcode does not return any results. After installing, you can create your first project of Hello, world. Downloading and installing Xcode will take an hour. Indexing is happening, it might show inaccurate results and it will not be able to see installed Now go to the Mac APP store to download Xcode. XcodeInstall normally relies on the Spotlight index to locate installed versions of Xcode. Unfortunately, Xcode will load third-party plugins even in that situation, which leads XcodeInstall automatically installs additional components so that it is immediately usable from theĬommandline. Unfortunately, the installation size of Xcodes downloaded will be bigger than when downloading via the Mac App Store, see #10 and feel free to dupe the radar. Please authenticate to install iOS 8.4 Simulator. $ xcversion simulators -install='iOS 8.4'
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